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Fallout NPC Mod v3.5 (TeamX, 2009)

Fallout1 NPC Mod for unofficial 1.3 patch.

Changes:Edit

  • Ian, Katja and Tycho can gain up levels (1 per player's 4), change armor and combat tactics.
  • Dogmeat can be ordered to wait.


Ian in NPC Mod Edit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 10 11 12
Perception 08 09 10
Endurance 08 09 10
Charisma 08 08 08
Intelligence 08 08 08
Agility 08 09 10
Luck 09 10 11
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 60 85 100
Armor Class 10 30 60
Action Points 10 12 14
Carry Weight 200 300 400
Melee Damage 9 15 30
Damage Resistance 50% 50% 50%
Poison Resistance 50% 50% 50%
Radiation Resistance 50% 50% 150%
Sequence 20 30 50
Healing Rate 20 20 20
Critical Chance 55% 55% 55%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 60% 90% 99%
Big Guns 40% 70% 99%
Energy Weapons 0% 0% 0%
Unarmed 80% 90% 99%
Melee Weapons 68% 79% 99%
Throwing 0% 0% 0%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 0% 0% 0%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Tycho in NPC Mod Edit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 06 07 08
Perception 08 09 10
Endurance 06 07 08
Charisma 05 05 05
Intelligence 06 07 08
Agility 07 08 09
Luck 07 07 07
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 80 96 115
Armor Class 15 30 45
Action Points 8 9 10
Carry Weight 175 200 225
Melee Damage 4 4 4
Damage Resistance 0% 0% 0%
Poison Resistance 30% 30% 30%
Radiation Resistance 12% 12% 12%
Sequence 16 24 32
Healing Rate 2 3 4
Critical Chance 7% 10% 18%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 60% 80% 99%
Big Guns 0% 0% 0%
Energy Weapons 30% 60% 90%
Unarmed 20% 30% 40%
Melee Weapons 50% 65% 80%
Throwing 0% 0% 0%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 0% 0% 0%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Katja in NPC ModEdit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 04 05 06
Perception 08 09 10
Endurance 05 06 07
Charisma 06 06 06
Intelligence 08 08 09
Agility 08 09 10
Luck 08 09 10
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 50 65 80
Armor Class 16 20 24
Action Points 10 12 14
Carry Weight 125 150 175
Melee Damage 3 4 5
Damage Resistance 0% 0% 0%
Poison Resistance 25% 25% 25%
Radiation Resistance 10% 10% 10%
Sequence 16 18 122
Healing Rate 1 2 3
Critical Chance 8% 10% 12%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 40% 60% 80%
Big Guns 0% 0% 0%
Energy Weapons 0% 0% 0%
Unarmed 40% 60% 80%
Melee Weapons 50% 70% 90%
Throwing 65% 85% 99%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 60% 80% 99%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Compatibility:Edit

Fallout v1.x US/UK with Fallout Patch v1.2.x and Fallout Patch v1.3.x installed
NPC Mod v3.2 is for use with the Fallout Patch v1.3.2.
NPC Mod v3.3 is for use with the Fallout Patch v1.3.3.
NPC Mod v3.4 is for use with the Fallout Patch v1.3.4.
NPC Mod v3.5 is for use with the Fallout Patch v1.3.5.


Version history:Edit

NPC Mod v1.0 Avega
NPC Mod v2.0 Avega, Wasteland Ghost
NPC Mod v3.0 TeamX
NPC Mod v3.1 TeamX
NPC Mod v3.2 TeamX
NPC Mod v3.3 TeamX
NPC Mod v3.4 TeamX
NPC Mod v3.5 TeamX

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