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Fallout NPC Mod

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Fallout NPC Mod v3.5 (TeamX, 2009)

Fallout1 NPC Mod for unofficial 1.3 patch.

Changes:Edit

  • Ian, Katja and Tycho can gain up levels (1 per player's 4), change armor and combat tactics.
  • Dogmeat can be ordered to wait.


Ian in NPC Mod Edit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 10 10 10
Perception 08 08 08
Endurance 08 08 08
Charisma 08 08 08
Intelligence 08 08 08
Agility 08 08 08
Luck 09 09 09
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 50 65 75
Armor Class 10 20 30
Action Points 10 10 10
Carry Weight 200 300 400
Melee Damage 9 15 30
Damage Resistance 50% 50% 50%
Poison Resistance 50% 50% 50%
Radiation Resistance 50% 50% 150%
Sequence 20 30 50
Healing Rate 20 20 20
Critical Chance 55% 55% 55%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 60% 90% 99%
Big Guns 0% 0% 0%
Energy Weapons 0% 0% 0%
Unarmed 80% 90% 99%
Melee Weapons 68% 79% 99%
Throwing 0% 0% 0%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 0% 0% 0%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Tycho in NPC Mod Edit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 06 06 06
Perception 08 08 08
Endurance 06 06 06
Charisma 05 05 05
Intelligence 06 06 06
Agility 07 07 07
Luck 07 07 07
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 60 75 85
Armor Class 15 15 15
Action Points 8 8 8
Carry Weight 175 175 175
Melee Damage 4 4 4
Damage Resistance 0% 0% 0%
Poison Resistance 30% 30% 30%
Radiation Resistance 12% 12% 12%
Sequence 16 16 16
Healing Rate 2 2 2
Critical Chance 7% 7% 7%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 60% 80% 95%
Big Guns 0% 0% 0%
Energy Weapons 0% 0% 0%
Unarmed 20% 25% 29%
Melee Weapons 50% 60% 68%
Throwing 0% 0% 0%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 0% 0% 0%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Katja in NPC ModEdit

Primary Statistics
Statistic Stage 1 Stage 2 Stage 3
Strength 04 04 04
Perception 08 08 08
Endurance 05 05 05
Charisma 06 06 06
Intelligence 08 08 08
Agility 08 08 08
Luck 08 08 08
Secondary Statistics
Statistic Stage 1 Stage 2 Stage 3
Hit Points 39 49 54
Armor Class 16 16 16
Action Points 10 10 10
Carry Weight 125 125 125
Melee Damage 3 3 3
Damage Resistance 0% 0% 0%
Poison Resistance 25% 25% 25%
Radiation Resistance 10% 10% 10%
Sequence 16 16 16
Healing Rate 1 1 1
Critical Chance 8% 8% 8%


Skills
Statistic Stage 1 Stage 2 Stage 3
Small Guns 40% 45% 49%
Big Guns 0% 0% 0%
Energy Weapons 0% 0% 0%
Unarmed 40% 45% 49%
Melee Weapons 50% 60% 68%
Throwing 65% 85% 100%
First Aid 0% 0% 0%
Doctor 0% 0% 0%
Sneak 0% 0% 0%
Lockpick 60% 80% 95%
Steal 0% 0% 0%
Traps 0% 0% 0%
Science 0% 0% 0%
Repair 0% 0% 0%
Speech 0% 0% 0%
Barter 0% 0% 0%
Gambling 0% 0% 0%
Outdoorsman 0% 0% 0%

Compatibility:Edit

Fallout v1.x US/UK with Fallout Patch v1.2.x and Fallout Patch v1.3.x installed
NPC Mod v3.2 is for use with the Fallout Patch v1.3.2.
NPC Mod v3.3 is for use with the Fallout Patch v1.3.3.
NPC Mod v3.4 is for use with the Fallout Patch v1.3.4.
NPC Mod v3.5 is for use with the Fallout Patch v1.3.5.


Version history:Edit

NPC Mod v1.0 Avega
NPC Mod v2.0 Avega, Wasteland Ghost
NPC Mod v3.0 TeamX
NPC Mod v3.1 TeamX
NPC Mod v3.2 TeamX
NPC Mod v3.3 TeamX
NPC Mod v3.4 TeamX
NPC Mod v3.5 TeamX

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